
Three.js · Combat
Claude of Tanks
Armored battles, destructible worlds, and an entire fleet to take for a spin.
By Kevin B. LiuCURATED COLLECTION · 48 ENTRIES
A curated collection of playable projects whose creators describe an AI-assisted build process.
Play something interesting, then follow the trail to the person and source behind it. Every entry links back to its creator and keeps unknown build details explicitly undisclosed.

Three.js · Combat
Armored battles, destructible worlds, and an entire fleet to take for a spin.
By Kevin B. Liu
Three.js · Exploration
Pilot a survey ship through a silent universe. Chart strange worlds and discover what happened to the stars.
By Anshu Chimala
Three.js · Racing
An anti-gravity racer with neon circuits, corkscrews, weapons, and rival pilots with attitude.
By Martin Grahn
Three.js · Shooter
A procedural first-person shooter: city streets, weapons, physics, and sound generated in code.
By Matt Shumer
Unity · Arcade
A tiny frog, a very long tongue, and waves of bouncing bubbles. Collect upgrades in this arcade roguelite.
By blion247
Three.js · Fighting
Step into a procedural fighting arena with training modes, combos, and custom-built animation.
By usama-shiranai90
Three.js · Racing
Drift through neon corners, charge your boost, and chase the perfect lap.
By Majid Manzarpour
Three.js · Sports
Line up a shot in a richly lit 3D billiards hall. The current demo plays nine-ball.
By Majid Manzarpour
Three.js · Shooter
Dodge enemy waves and weave through an asteroid-filled space arena.
By Majid Manzarpour
Three.js · Adventure
Guide a dolphin through five seas. Explore an underwater world with sonar, charges, and a song to follow.
By Majid Manzarpour
Three.js · Arcade
Launch a spinning top into a 3D arena. Battle rivals, climb the tournament ladder, and tune your top in the garage.
By Majid Manzarpour
Canvas 2D · Arcade
A pixel-art auto-runner. Jump obstacles and see how long you can keep going.
By John Dilig
Canvas 2D · Strategy
Build a defense against waves of geometric enemies in a glowing, minimal arena.
By John Dilig
Canvas 2D · Puzzle
Stack falling neon pieces in a familiar arcade puzzle built with browser-native graphics.
By John Dilig
Three.js · Anatomy
Explore 2,234 selectable anatomy meshes, switch between 15 systems, and pull the body apart into an exploded view.
By Ashe Magalhaes
Three.js · Product explorer
Orbit a Tesla Model X, isolate components, and explore an exploded view of 334 individual mesh pieces.
By Ashe Magalhaes
Not disclosed · First-person shooter
A DOOM-inspired shooter with expanding levels, enemies, and combat, shown in the creator’s gameplay video.
By Derya Unutmaz
Blender · House reconstruction
A home listing becomes a modeled house and promotional flythrough. The creator notes inaccuracies in this first version.
By Yunfan Ye
Blender · Landmark reconstruction
A Blender reconstruction of San Francisco’s Palace of Fine Arts, presented as a cinematic architectural study.
By Sharif Shameem
Blender · Landmark reconstruction
A scale reconstruction informed by historical drawings and photographs of recent restoration work.
By Arthur Bouffard
Blender · Interior
A text-described set becomes a Blender location model, rendered with Cycles on Higgsfield’s infrastructure.
By Higgsfield
Blender / browser 3D · 3D experiment
A one-shot browser game demonstrating spatial reasoning and Blender-generated scenes.
By Theo
Not disclosed · Voxel sandbox
A Minecraft-inspired world built in a single prompt, shared as a video demonstration.
By Flavio Adamo
Blender · House reconstruction
An image becomes an editable 3D house, furnished with appliances, toys, and other small details.
By Tom Krcha
Blender · Voxel world
A moody 3D game environment whose creator credits image generation as the key to its visual quality.
By Anshu Chimala
Unreal Engine 5 · Agent simulation
A simulated society of AI-powered characters who communicate and cooperate to survive.
By Matt Shumer
Unreal Engine 5 · City reconstruction
A street-by-street New York world-building experiment created in Unreal Engine.
By Matt Shumer
Unreal Engine · Driving experiment
An earlier experiment where the agent assembled cars from existing assets, ran the game, and adjusted its work.
By Matt Shumer
Three.js · Ocean simulation
An ocean simulation where calm water gives way to dramatic storms and natural disasters.
By Token-Gremlin
Three.js · Racing
A colorful kart racer built around drifting, track variety, and a fast browser-playable loop.
By Ryan Campbell
Three.js · First-person shooter
A pastel-colored browser shooter inspired by a familiar suburban combat map.
By Luckey Faraday
Browser 3D · First-person shooter
A cinematic browser shooter set around an imposing fortress.
By Vesper
Browser 3D · Surreal adventure
A surreal browser game from Voidtalker, featured in the Gauntlet community gallery.
By Voidtalker
Browser 3D · Dungeon shooter
A browser dungeon shooter with a focus on fast combat and chaotic encounters.
By Borelli Corp.
Three.js · Space exploration
Pilot a spacecraft through a handcrafted-feeling world generated with Astra and Blender.
By Thomas Ricouard
Procedural 2D · Action platformer
Explore a moody two-dimensional action game built through an iterative agent workflow.
By Thomas Ricouard
Three.js · Sailing adventure
Set sail through a stylized ocean world of islands, light, and exploration.
By Thomas Ricouard
Unreal Engine 5 · Architectural visualization
A furnished house visualization built through Blender and Unreal Engine, documented from plans to walkthrough.
By Thomas Ricouard
Unity / Godot · Game prototyping
A studio case study in turning a basic prototype into three games with Playbot and Astra.
By Playco
Blender · Object reconstruction
An old drawing becomes a Blender steam train made from 3,295 detailed, editable objects.
By Tom KrchaRemotion · Educational video
An educational T-cell video reported in the supplied catalog as a single-prompt Astra experiment.
By Derya Unutmaz
Web / Canvas · Racing
Drift through a doodled notebook, draw ramps, erase obstacles, and rewrite the race across three schoolbook tracks.
By Tak 🦞
Web / Canvas · Shooter
Wall-jump up a notebook tower, air-dash through bullets, and fight a winged ink god in a ballpoint-pen stickman shooter.
By Tak 🦞
Three.js · Exploration
Wander beneath a dense forest canopy, through ferns, soft light, and mist in a real-time 3D woodland.
By LexnLin
Three.js · Landmark reconstruction
Interactive Eiffel Tower exploration with dynamic lighting and perspective controls in browser.
By Aya Bochman
Unity · Action shooter
Top-down multiplayer extraction shooter with graphics, sounds, and gameplay created through Blender and Unity.
By Alex Finn
Not disclosed · Classic run-and-gun
Zero-shot recreation of the classic CONTRA game in approximately 30 minutes.
By Shubham Saboo
Not disclosed · Scene creation
Interactive scene with carved paths, generated assets, and atmospheric depth. Creator plans integration with Crayon.
By Tushar