
CURATED COLLECTION · 8 ENTRIES
Game development resources
Workflows, tools, and references for making more ambitious playable projects.
Play something interesting, then follow the trail to the person and source behind it. Every entry links back to its creator and keeps unknown build details explicitly undisclosed.
Explore the collection


Workflow · Development workflow
Manager Loop
Matt Shumer’s workflow for delegating and iterating on ambitious builds.
By Matt Shumer
Workflow · Development workflow
Gauntlet Loop Method
The original method behind Claude of Duty and the community game gallery.
By Matt Shumer
Workflow · Development workflow
Gauntlet Loop · Jean Schramm
A community skill implementation for Claude and Codex.
By Jean Schramm
Workflow · Development workflow
Gauntlet Loop · RoboNuggets
A community Gauntlet skill with a bar-picker workflow.
By RoboNuggets
Three.js · Development workflow
Three.js Game Skills
Director skills used across Majid’s browser game collection.
By Majid Manzarpour
Unreal Engine 5 · Development workflow
Unreal Agent Harness
An Unreal Engine MCP and QA harness; a tool repository, not Matt’s game source.
By per-simmons
Directory · Directory
Astra Builds Index
A roundup of ten Astra builds, attributed to Min Choi’s thread in the supplied catalog.
By Min Choi